Halo 4

9.2 Overall Score
Gameplay: 8/10
Sounds: 8/10
Graphics: 9/10

Improved version of previous Halos and graphics are simply amazing

Missions are too fleeting in Spartan Ops

Halo 4: The Franchise Continues With Exciting New Looks

Halo 4 is among some of the biggest releases in this pre-Christmas time, including  huge titles such as Borderlands 2, Call of Duty: Black Ops 2 and other anticipated games such as Dishonored and Assassin’s Creed 3. Microsoft set up a new studio 343 Industries to exclusively handle the Halo franchise.

The story begins where Halo 3 left off, having a conversation with your AI companion, Cortana. UNSC is at a truce with the Covenant which lasts a whole two or three seconds!

The plot revolves around two points, Cortana’s descent into rampancy, AI death, where her processes run out of control. The mission is to get Cortana back to Earth, but now there is a new enemy blocking your way. The new enemies are a military cast who do not like the “Chief”.

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Crawlers will keep you pinned down while Knights attempt to destroy you before moving in for the kill. You must pick your targets very carefully or you will run out of ammo. One note, when bringing down the Knight, you must take down his “Watcher” as well. If you don’t you will shortly discover he has been resurrected!

If you play on Heroic or Legendary, your difficulties in ammo management will be huge. Playing on the normal or lower mode, you will be tearing through your enemies with little to no difficulties.


There is no significant change in the graphics, which look fantastic as is. The developers have extended both Xbox 360 and PS3 to their max. If anything, this has allowed Halo 4 to appear a little more brilliant.

The Campaigns and Graphics

The campaign levels are well created, avoiding the linearity that has plagued FPS for years. The frame rate is excellent, even during intense fighting and there are no signs of graphic glitches.

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The Weapons

Halo 4 offers more weapons than any of the predecessors. There is both the DMR and Battle Rifle along with some heavy weapon favorites such as Rocket Launchers, Sniper Rifles and Spartan Lasers. A brand new addition is the “Railgun”, this is charged similar to the Spartan Laser but fires mini explosives.

There is an addition of a whole arsenal of Forerunning Weaponry. These weapons  mirror some of the UNSC or Covenant counterparts. The Suppressor is actually a UNSC Assault Rifle and the long range Forerunner Light-rifle is exactly the same as the Covenant Carbine.


Just about all vehicles from the Halo series make their returns on both UNSC and Covenant. A new series is the Mantis. This single pilot mechanized walker packs rockets with limitless ammo. It also has a shield but cannot jump or sprint.

Spartan Ops

This is a new component that has been brought to the table. The Spartan Ops story goes from 6 months after the end of the campaign and you take your customized Spartan into the battle.

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For more screenshots, click here.


Halo 4’s, long-lived, multiplayer format is without doubt the core of the Halo experience. Halo’s amazing multiplayer experience is constantly improving thanks to community input and a policy that states: If it ain’t broke — Don’t Fix It!

The single player is the perfect mix for classic Halo, point-to-point gameplay along with a battlefield that feels instantly more challenging. The multiplayer offers plenty to attract new fans and is really very exciting to play.  The soundtrack is to die for!

In a nutshell, Halo 4 is “classic”. It embodies everything that has made the Halo franchise first place. If you like war games and have been a fan of Halo in the past, this is the time to jump on the bandwagon and experience through new eyes what took five years in the making.

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